Use printf() in Arduino programs
Are you happiest with printf() debugging? Do circumstances lead to you writing "arduino code" because it's just about the easiest way to set up an embedded software project that's not to different from C(++)? I have something for you.
I've only tested it on a sample of 1 board (the Adafruit Feather M4 Express) but I suspect that it works on a wide variety of arm-based (or, actually, newlib-based) boards.
Long story short, put the following code in your .ino
file, call Serial.begin()
as usual, then use
printf(...)
and fprintf(stderr, ...)
just
like you would anywhere. The only caveat I've discovered so far is that
printing floating-point numbers didn't work for me.
// This bridges from stdio output to Serial.write #include <errno.h> #undef errno extern int errno; extern "C" int _write(int file, char *ptr, int len); int _write(int file, char *ptr, int len) { if (file < 1 || file > 3) { errno = EBADF; return -1; } if (file == 3) { // File 3 does not do \n -> \r\n transformation Serial.write(ptr, len); return len; } // color stderr static bool stderr_flag; bool is_stderr = (file == 2); if (is_stderr != stderr_flag) { if (is_stderr) { Serial.write("\033[95m"); } else { Serial.write("\033[0m"); } stderr_flag = is_stderr; } int result = len; for (; len--; ptr++) { int c = *ptr; if (c == '\n') Serial.write('\r'); Serial.write(c); } return result; } extern "C" int write(int file, char *ptr, int len); int write(int file, char *ptr, int len) __attribute__((alias("_write")));
Towards fast I/O in Arduino for AVRs
So I've been working on something. I've only looked at assembler output so far, but it looks right and promising.
Basically, I'd like to let you name I/O pins via typedef, then efficiently read and write the pins. And I'd like to make Arduino's digitalWrite just as efficient when the pin argument is a constant.
All instruction counts are in Debian Wheezy's avr-gcc version 4.7.2 with -mmcu=atmega328p -Os specified on the commandline.
// You can declare ports (they use zero RAM) typedef IOPIN<PORT_B, 0> iob0; typedef IOPIN<PORT_B, 1> iob1; typedef OCPIN<PORT_B, 1, true> ocb1; // emulate an open collector port // .. and use them efficiently (instruction counts never include ret) int en() { iob0::output(); } // 1 instruction int fn() { iob0::toggle(); } // 1 instruction int gn() { ocb1::set(); } // 2 instructions int hn() { ocb1::clear(); } // 2 instructions int jn(bool b) { iob0::write(b); } // 5 instructions int kn() { iob0::write(1); } // 1 instruction // you can use fastDigitalWrite just like digitalWrite (but faster and inline) int c(int i) { fastDigitalWrite(1, i); } // 5 instructions int d() { fastDigitalWrite(1, 1); } // 1 instruction // these have a variable port so they still turn into calls to digitalWrite int a(int i, int j) { fastDigitalWrite(i, j); } int b(int i) { fastDigitalWrite(i, 1); }
Files currently attached to this page:
fast_io_prototype.cpp | 6.2kB |
Hash saturation calculator
In the quest to "prove" the quality of the numbers output by my Arduino Random Number Generator, I've come across the concept of hash saturation while reading about the turbid random number generator which uses noise plus hash to give high quality random numbers. Implicitly I've relied on hash saturation all along, but now I have is a mathematical basis for this reliance.
Towards my GPS LED Light Clock
A few years ago, I made a CCFL light clock using an Arduino with a custom shield containing a transformer (to get a reliable 60Hz timebase) and a triac (for solid-state switching of the lamp). By having a simple 7-day alarm calendar (set at compile time), the clock seldom requires interaction except for the reading lamp function.
However, the design has two main problems:
Red Alert Box
Every morning I get up too late, and then I think to myself "I'll just check real quick to see that everything on my home network is running". 45 minutes later I've browsed all the new lolcats and read a few personal trainwreck posts on askme, and now I'm running really late.
This is the kind of problem we can solve with technology!
Improved Analog & Digital Interface with Arduino
Building on my earlier work, I've now improved the interface between HAL and the Arduino board to have:
- 6 10-bit analog inputs
- 6 8-bit PWM "analog" outputs
- 6 digital inputs/outputs (partition chosen when component is loaded)
- GPL license statement in source files
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